Getting Started on CraftBlock

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Ar7ific1al

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#1
[id=toc]
Getting Started on CraftBlock





Table of Contents

[link=toc]Table Of Contents (This Post)[/link]

[link=joining]Joining the Server[/link]

[link=shopping]Shopping on CraftBlock[/link]

[link=spawntour]Getting Around Spawn[/link]

[link=wherebuild]Where to Build?[/link]

[link=protection]Basics of Personal Protection[/link]

[link=lwc]Introduction to LWC[/link]

[link=pstones]Introduction to Precious Stones (PStones)[/link]

[link=towny]Introduction to Towny[/link]

[link=mcmmo]Introduction to mcmmo[/link]

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[id=joining]
Joining the Server
[link=toc]Back To Top[/link]​

Make sure you're running the correct version
If you are not running the correct Minecraft version, you will not be able to join our CraftBlock server!
Currently, our server's version is 1.8

Add the server to your server list
From the main menu on Minecraft, select Multiplayer. You will see a list of servers you've added in the past, or an empty screen with some buttons. Press the "Add Server" button. Here, you can add CraftBlock to your list of servers to join with just a couple of clicks after starting your game!

Enter the information, as seen below, into the Server Name and Server Address boxes, followed by clicking "Done

That's it! You're ready to join the CraftBlock server! :craftblock
 

Ar7ific1al

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#3
[id=shopping]
Shopping on CraftBlock
[link=toc]Back To Top[/link]​

Newbie Goods Shop
Newbie goods is a one-time-only discounted shop for new players to the server located in the newbie spawn. Once you leave the newbie spawn, you cannot access it again. New players to the server are given CB|850 to spend in the shop. Spend wisely! Items cannot be sold back to the shop once bought and once your money runs out, that's it until you leave the newbie spawn!
There are three different sub-shops:

  • Newbie Basics: This shop sells basic building materials - all log types, cobblestone, sand and red sand.
    Newbie Foods: This shop sells basic food items - seeds, carrots, potatoes, raw fish, raw chicken, raw pork and raw beef. These items must be cooked or planted before they can be eaten.
    Newbie Exclusives: This shop sells items that are only available at the Newbie Goods Shop - saddles, leads, name tags, horse eggs, hay bales and experience potions. Begin your CraftBlock adventure with style!

Spawn Shops
You can visit the Spawn Shops in the Spawn world on the Western Islands. You can get to the Western Islands by walking or teleporting.
Once you are on the Western Island, you can explore the shops and buy items.

Spawn Shops - Access by Warping or Walking
The Spawn Shops are located on the Western Island. You can access them by walking or by warping.
There are numerous shops, and so the Spawn Shops have their own Warp Menu. It is accessed by clicking on the emerald block icon in the Spawn Warps Menu.
The First CraftBlockian Bank: Warp to The First CraftBlockian Bank.
  • Icon:
Crafter's Depot: Warp to Crafter's Depot.
  • Icon:
Boutique de Fleur: Warp to Boutique de Fleur.
  • Icon:
Dizzy Decor: Warp to Dizzy Decor.
  • Icon:
Nomnom Global: Warp to Nomnom Global.
  • Icon:
The Junk Shack: Warp to The Junk Shack.
  • Icon:
The Tool Shed: Warp to The Tool Shed.
  • Icon:
Spare Parts: Warp to Spare Parts.
  • Icon:
Salty Cellar: Warp to the Salty Cellar.
  • Icon:

Spawn Shops - Access Anywhere Using /shop
The Spawn Shops can also be accessed from anywhere in the Build or Spawn worlds with /shop. This command will bring up the Main Menu.
From this menu, you can navigate to the CraftMage's Spell shop by clicking on the stick (wand!). Here you can healing, invisibility, and night vision spells which will take effect immediately!
By clicking on the emerald, you can navigate to the Spawn Shops Menu.
Hover over the icons on the Menu to view which shops they open. There are two icons for each shop - one for buying items, and one for selling. Read the description carefully before clicking to open.

In the bottom right corner of each shop menu, you will see this little fellow.
This is a back button! Click to return to the previous menu.
Spawn Shops - Buying and Selling
Buying:

  • - Make sure you have money!
    - Locate the correct icon that opens the shop you want.
    - Left click on items in the shop menu to buy.
    - The item will appear in your inventory.
    - The money for the item will be taken from your balance.
Selling:

  • - Make sure you have the item in your inventory!
    - Locate the correct icon that opens the shop you want.
    - Left click on items in the shop menu to sell.
    - The money will be added to your balance.
    - The item will be removed from your inventory.

Be careful! Not all items bought from shops can be resold.

Spawn Shop Goods
The Junk Shack: This shop sells...you guessed it...junk! Any blocks you pick up in day-to-day Minecraft life are sold here.

  • Icon:

    Sells: Grass, dirt, podzol, cobblestone, sand, red sand, cobblestone, all log types, ice, packed ice, netherrack, soul sand and sandstone.
Spare Parts: This shop sells spare bits and bobs.

  • Icon:

    Sells: Redstone dust, snowballs, ghast tears, nether wart, ender pearls and bones.
Crafter's Depot: This shop sells a variety of items vital to survival in Minecraft. From coal to cook food and glowstone to look pretty, this shop is essential for any aspiring adventurer. It is also the only place to buy PStones.

  • Icon:

    Sells: Coal, charcoal, string, feathers, gunpowder, flint, leather, slimeballs, lapis lazuli, glowstone dust, blaze rods, nether quartz and Precious Stones.
Nomnom Global: This shop sells tasty, tasty noms for grumbling tummies.

  • Icon:

    Sells: Apples, raw meats (pork, beef, chicken, fish, salmon, and (though they are not food) clownfish and pufferfish), rotten flesh, spider eyes, carrots, potatoes, wheat, eggs, cocoa beans, and seeds (normal, pumpkin, melon).
Dizzy Decor: This shop sells decorative blocks and foliage.

  • Icon:

    Sells: Double tallgrass, large fern, all leaves, vines, ferns, tall grass, shrubs, dead bushes, mushrooms (red, brown), cobwebs, sponge, mossy cobblestone, double stone slabs, double sandstone slabs, smooth brick (mossy, cracked, chiseled), obsidian, dragon eggs and skulls (player, skeleton, zombie and creeper).
Boutique de Fleur: This shop sells smelly flowers and other frilly things.

  • Icon:

    Sells: Poppies, blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilac, rose bushes, peonies, dandelions, ink sacs, wool and clay balls.
Tool Shed: This shop sells enchanted tools only available to specific ranks! Pick your enchantment and enjoy your super-awesome, hilariously named and described tools.

  • Icon:

    From left to right: Builder, Trusted, Citizen, Ambassador, Gold, Diamond.
    Sells: A variety of enchanted tools only available to specific ranks. Very expensive, very chic.

The First CraftBlockian Bank
The First CraftBlockian Bank works differently to other shops. It is accessed via a warp in the Spawn Warps Menu, via /shop.
The items in the bank are player supplied. It relies on other players buying and selling to empty and stock the chests.
When a player sells an item, it is deposited into a chest. When a player buys an item, it is taken from the chest.
If a chest is out of stock, players must wait for other players to sell the item and restock it.
If a chest is full, players must wait for other players to buy the item and empty it.

Buying:
[img=250x135]http://i.imgur.com/bUXRdi3.png[/img]​

  • - Make sure you have money!
    - Find the buy sign that corresponds to the item you want to buy.
    - Right click on the sign.
    - The item will appear in your inventory.
    - The money for the item will be taken from your balance.
Selling:
[img=250x135]http://i.imgur.com/f8eiMh2.png[/img]​

  • - Make sure you have the item in your inventory!
    - Find the sell sign that corresponds to the item you want to sell.
    - Right click on the sign.
    - The money will be added to your balance.
    - The item will be removed from your inventory.

The Salty Cellar
The Salty Cellar is a bulk sell shop. It is accessed via a warp in the Spawn warps Menu, via /shop.
You can sell items in stacks of 64 or 576.
You can suggest items to sell on the forum.

:craftblock
 

Ar7ific1al

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#4
[id=spawntour]
[id=joining]
Getting Around Spawn
[link=toc]Back To Top[/link]​

Arrival in the CraftBlockSpawn
You can teleport to the CraftBlock Spawn by using /spawn.
Arrival at the Spawn is the start of your adventure.
From Spawn, you can explore the various islands and gain access to the worlds available to players.

The Spawn World Islands
Central Island: The main spawn building is located here. This island is where /spawn will take you.
North Island: Also know as The Nexus, this island is where you will find warps to The End, Nether, and portals for biomes to start your adventure! Various Town warps will be on the child island as the server grows.
The Eastern Islands: Also known as the Rebirth Isles, these islands contains many graves where you will respawn after dying.
South Island: ZaxLand is on this island. All things fun are there! Minigames, horse races and amusement parks!
The Western Islands: The mainland is the Player Marketplace. Player shops are here. The secondary island contains the spawn shops, where you can view items for sale, and the First CraftBlockian Bank, location of all things shiny!

Travelling on foot
Once you arrive at spawn, turn around and walk through the spawn building. Just before the doors, to your right, you will see a map of the spawn world islands.
Below the map are buttons you can press to read basic information about each island.
Head north, south, east or west to visit the islands. Each island is connected to the central island by a bridge.
If you aren't sure which direction to go, press F3 to see which direction you are facing, use a compass or look at the floor by the fountain directly outside the spawn building.

Travelling by warp
The Spawn Warps Menu can be accessed with /shop. This command will bring up the Main Menu.
From this menu, you can navigate to the Spawn Warps Menu shop by clicking on the paper.

Spawn: Takes you to Central Island.
  • Icon:
The Nexus: Opens the Nexus Warps Menu. See below for more detail!
  • Icon:
ZaxLand: Takes you to ZaxLand on South Island.
  • Icon:
Spawn Shops: Opens the Spawn Shop Warps Menu. See below for more detail!
  • Icon:

Spawn Shop Warps
The Spawn Shops are located on the Western Island. There are numerous shops, and so the Spawn Shops have their own Warp Menu. It is accessed by clicking on the emerald block icon in the Spawn Warps Menu.
The First CraftBlockian Bank: Warp to the First CraftBlockian bank.
  • Icon:
Crafter's Depot: Warp to Crafter's Depot.
  • Icon:
Boutique de Fleur: Warp to Boutique de Fleur.
  • Icon:
Dizzy Decor: Warp to Dizzy Decor.
  • Icon:
Nomnom Global: Warp to Nomnom Global.
  • Icon:
The Junk Shack: Warp to The Junk Shack.
  • Icon:
The Tool Shed: Warp to The Tool Shed.
  • Icon:
Spare Parts: Warp to Spare Parts.
  • Icon:
Salty Cellar Warp to the Salty Cellar.
  • Icon:

The Nexus
The Nexus is located on North Island. There are numerous warps here, and so the Nexus has its own Warp Menu. it is accessed by clicking on the map icon in the Spawn Warps Menu.
The Nexus: Warp to the Nexus Island entrance.
  • Icon:
Nexus Nether Portal: Warp to the Nether Portal.
  • Icon:
Nexus End Portal: Warp to the End Portal.
  • Icon:
Town Hall: Warp to the Town Hall, where you can access town warps.
  • Icon:
Biome warps: Opens the Biome Warps Menu. See below for more detail!
  • Icon:

Biome Warps
There are numerous biomes accessible from the Nexus, so it has its own Biome Warps Menu. It is accessed by clicking on the beacon icon in the Nexus Warps Menu.

Some biomes have two warps. You can choose which to warp to by clicking one of the two icons that represent each biome.

Desert: Warp to a Desert biome
  • Icon:

    Warp options: 2
Mesa: Warp to a Mesa Biome.
  • Icon:

    Warp options: 2
Plains: Warp to a Plains biome.
  • Icon:

    Warp options: 1
Tundra: Warp to a Tundra Biome.
  • Icon:

    Warp options: 2
Forest: Warp to a Forest biome.
  • Icon:

    Warp options: 2

:craftblock
 

Ar7ific1al

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#5
[id=wherebuild]
Where To Build
[link=toc]Back To Top[/link]​

Go to the Build World
You can access the Build World by going through any of the biome portals in the Nexus or using an town warp sign in the Town Hall.
[link=spawntour]Learn how to get to the Nexus portals here.[/link]

The Adventurer
[img=75x75]http://static2.wikia.nocookie.net/__cb20110628101029/minecraft/images/c/c5/Grass.png[/img]​
For the player who likes to roam the land and make their own settlement.
You can build wherever you want in the wilderness of the Build World; up a tree, in a cave, in the side of a mountain - you choose!
Just remember to be respectful of any neighbors. Try not to build too close to other players, as we all need our own space!
Building in the wilderness has no default protection. You will need to buy [link=pstones]Protection Stones[/link] to protect your builds.

The Civilian
[img=75x75]http://static2.wikia.nocookie.net/__cb20111015170955/minecraft/images/6/6d/Stone_Brick.png[/img]​
For the player who likes to live in a town.
Create or join a town. Then, buy town plots and build to your heart's desire. Building in a town may provide protection from any player who is not in your town. Check with your town owner. You can also change plot protection to allow only you, town friends or town outsiders to build.

The Risk-Taker
[img=75x75]http://static3.wikia.nocookie.net/__cb20111012174205/minecraft/images/7/72/Netherrack.png[/img]​
For the player who likes to dodge ghasts, pigmen and lava while they build.
In the Nether, there are two portals. If you want to build in the Nether, go through the Player Nether Portal.
This portal will take you to a Nether where you can build. This Nether will not be reset, so your builds are safe.
The Player Nether should not be used for gathering materials.
Building in the Player Nether has no default protection. You will need to buy [link=pstones]Protection Stones[/link] to protect your builds.

The End
[img=75x75]http://static1.wikia.nocookie.net/__cb20111112085355/minecraft/images/0/06/End_Stone.png[/img]​
Players can build in the End, but it is not recommended. The End may be reset periodically and builds will be lost.

:craftblock
 

Ar7ific1al

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#6
[id=protection]
Basics of Personal Protection
[link=toc]Back To Top[/link]​

Understanding our protection plugins
We have several protection plugins on our server. Each serves a different purpose to ensure your items and builds are safe from griefing and theft.

LWC
LWC is used to lock certain blocks. It prevents other players from opening or altering your containers, doors and other blocks. You can also modify your locks to allow other players to access and use your protected blocks.

[link=lwc]See below for an introduction to LWC.[/link]

Precious Stones (PStones)
Precious Stones is used to protect an area of land from griefing. You can use a set size PStone to protect a predetermined area, or define an area of your choosing with an adjustable PStone.
When a PStone is placed, it will create a protection field. This field will prevent other players from placing or breaking blocks in the area. You can allow others players to build in your fields by adding them to the PStone protection.

[link=pstones]See below for an introduction to Precious Stones.[/link]

CoreProtect
CoreProtect is a plugin that logs all blocks broken and placed. Mods and other high ranks can use CoreProtect to inspect and fix griefs. If you think you have been griefed, you can ask a Mod to check. They can then fix griefs and deal with rule-breakers.

:craftblock
 

Ar7ific1al

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#7
[id=lwc]
Introduction to LWC
[link=toc]Back To Top[/link]​

LWC is a protection plugin
It is used to lock chests, furnaces, wooden and iron doors, dispensers, signs, and trap doors.
There are several commands. You can view a full list of these commands in-game by entering /lwc.

  • /lock or /cprivate - privately locks a block.
    /cpublic - publicly locks a block.
    /cpassword password - lock a block by password.
    /cunlock password - unlock a password-protected block.
    /cmodify playername - allow a player to access the protected block.
    /cmodify -playername - deny a player to access the protected block.
    /unlock or /cremove - completely remove the lock.

Lock types

  • Public - Anyone can access the protection, but no one can protect it for themselves. Mainly useful for community chests that store items for anyone to use.
    Private - By default, only you can access the protection. You can also add other players to the protection so that they too can access it. Your protected blocks will only be accessible by those you choose to add to it.
    Password - The protection has a set password and you need to enter it each time you log in. You can also tell friends the password so they can also access the block.

Default protections
When you place certain blocks, they will automatically be locked.
The following is a list of everything that can be locked, and whether it is automatically registered with a private or public lock.
Code:
chest:
    enabled: true
    autoRegister: private
furnace:
    enabled: true
    autoRegister: private
dispenser:
    enabled: true
    autoRegister: private
dropper:
    enabled: true
    autoRegister: private
hopper:
    enabled: true
    autoRegister: private
brewing_stand:
    enabled: true
    autoRegister: private
sign:
    enabled: true
    autoRegister: private
wooden_door:
    enabled: true
iron_door:
    enabled: true
trap_door:
    enabled: true
fence_gate:
    enabled: true
trapped_chest:
    autoRegister: private
    enabled: true
:craftblock
 

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#8
[id=pstones]
Introduction to Precious Stones (PStones)
[link=toc]Back To Top[/link]​

Precious Stones is a protection plugin
Precious Stones allows you to place specific blocks and protect the surrounding area from griefing - a protection field.
There are several commands. You can view a full list of these commands in-game by entering /ps.

The number of PStones each rank can place is listed below:
Blockling - 10
Builder - 20
Citizen - 30
Trusted - 40
Ambassador - 50
Champ - 40
Gold - 50
Diamond - 50
Royal - 60
Designer - 50
Architect - 60
VIP - 60
Trial Mod/Mod/SuperMod - 60

Precious Stones - Names & Information
There are four PStones available to all players. These can be purchased from Crafter's Depot.

Adjustorama:
Type - adjustable cuboid.
Price: CB|2,000
Block - iron ore (15:0)
Volume: 137,677 blocks (a 61x61x37 field, the maximum boundaries we request for a field size).

Farmer's Plot:
Type - adjustable cuboid.
Price: CB|1,500
Block - coal ore (16:0)
Volume: 600 blocks.
Added perks:
1. Protects animals. Only the field owner can kill animals.
2. Protects crops. Crops cannot be destroyed by being stood on. 

Farmhand's Plot:
Type - set size.
Price: CB|1,000
Block - gold ore (14:0)
Radius - 6
Added perks:
1. Protects animals. Only the field owner can kill animals.
2. Protects crops. Crops cannot be destroyed by being stood on.

Air of Atlantis:
Type - set size.
Price: CB|1,056
Block - blue stained clay (159:11)
Volume: 600 blocks.
Added perks:
1. While a player is in this field, their air supply will be refilled.


Protection Types
Set size - This means that the field has a set size and shape that you cannot alter. The size will be determined by the PStone's radius. A PStone with a radius of 5 will protect 5 blocks above, below and to each side of the PStone.

Adjustable cuboid - This means that you can choose the field shape yourself (although it will always be a cuboid). During drawing mode you can left click on blocks around your area to resize your field. Each adjustable cuboid PStone will allow you to protect a certain number of blocks. Add more PStones of the same type to a field (while in drawing mode) to increase the volume, and therefore the number of blocks you can protect.

How to place and use the pstone

Step 1. Placing the pstone.
Hold your sneak key down, place the stone in the centre of your build, then release the sneak key.
You MUST use silk touch when breaking a PStone if you want to get the block back. Breaking with fist or tool will not return the block to you.
Or type /ps take; the stone will break and go to your inventory.

Step 2. Change the PStone radius.
Measure how large your build is. If you need to cover 10 blocks to each side of the PStone, the radius is 10.
Type /ps setradius [radius]
Keep radii LOW - ideally you should not use a radius larger than 30.


Step 3. Change the PStone height.
Measure how large your build is. If you need to cover 5 blocks above the PStone, use:
Type /ps expand u 5 [radius]
If you need to cover 5 blocks below the PStone, use:
Type /ps expand d 5 [radius]
Keep heights LOW - ideally you should not use a height greater than 30.

Step 4. Check that your build is protected.
Use the visualize command to see if your entire build is covered. If not, repeat the above steps. Use multiple PStones if necessary.

[notice=important]You may need to place down multiple PStones so you can claim a larger number of blocks. To do this, you will need to enter draw mode before placing further PStones. See below for instructions on draw mode.[/notice]

Alternative Method

Step 1. Placing the pstone.
Hold your sneak key down, place the stone in the centre of your build, then release the sneak key.
You MUST use silk touch when breaking a PStone if you want to get the block back. Breaking with fist or tool will not return the block to you.
Or type /ps take; the stone will break and go to your inventory.

Step 2. Opening the drawing mode.
Hold your sneak key down and left-click on PStone. It will change to look like a block of glowstone.

Step 3. Resizing the Protection Field.
Left-Click on surrounding blocks
To expand the field - Right click in a direction while holding a tool.
Undo last selection - Hold sneak and right click anywhere.
Add more volume to the field by placing down more PStones.
For more help type /ps or /ps more.

Step 4. Closing the drawing Mode.
Left-click on the PStone again.
:craftblock
 

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#9
[id=towny]
Introduction to Towny
[link=toc]Back To Top[/link]​

Towny is a town and nation management plugin
With Towny, you can create and manage your own towns and nations. Towns can provide protection from griefing and can be a fun way to build a community.
You can view a list of town commands in-game with /t ?.
You can view a list of nation commands in-game with /n ?.

Creating a Town
Towny Admin Miniwiki - please read before applying for a town!
You will need to apply on the forum to make a town.
The application template and requirements can be found here.
If your application is accepted, you will need to pay the following materials and money to start your town:
Materials: 3 iron blocks, 4 iron ingots, 4 pumpkins, 64 oak logs, 64 stone bricks (not cracked, mossy or chiseled), 64 dirt, 16 wheat seeds, 64 cobblestone
CraftBucks: CB|15,000

An important factor to consider is that the Minecraft world is split up into "chunks" - 16x16x256 segments of land. They look like this.
An easy way to view chunks is to use WorldEditCUI and the command //chunk, or a minimap that can show chunk outlines.
Towny is based around claiming these chunks of land. When this introduction refers to a chunk, this is what it means.
Basics of creating a town:

  • - Find an area where you want your town to be. Make sure it is not too close to another player's builds, as you don't want to be too crowded.
    - Once you have chosen your town location, note down the coordinates and include them in your town application.
    - To further expand the town, you will need to deposit some money into the town bank. Deposit money with /t deposit amount.
    - You can expand the town by claiming more chunks with the command /t claim. New chunks cost CB|100 each to claim. You will need to walk out of the town's homeblock to find new chunks to claim. If you walk out of your town, you should see the message "Entering the wilderness." This means that you are standing in an unclaimed chunk. You can claim wilderness chunks as long as they are next to a town chunk you have previously claimed.
    - Town upkeep is determined by your town rank and number of residents. Town upkeep is withdrawn from the town bank once per 24 hours.
    - To view your town upkeep, use /t. The daily upkeep will be highlighted in red text, and can be anything from CB|2,500 to CB|15,000. Make sure your town has enough money in the bank or it will fall into ruin and be destroyed.
    - Invite other players to your town with /t add playername. Each player you add to the town will increase the number of town blocks you can claim by 8.
    - You can look at your town's statistics with /t. This will show you how much money is in your town bank, how many chunks you have claimed, the maximum number of chunks you can claim, the number of residents and other useful information about your town.

NB. Town names must be ONE WORD or JOINED BY AN UNDERSCORE.
e.g. MelonTown or Melon_Town.


Town Permissions
Town mayors can set permissions for their town. What this means is the mayor can control who can build and break blocks within the borders of their town!

This has many advantages. One is that outsiders can be enabled or disabled to build in your town. You can set your town's permissions to allow residents to build and destroy, but not outsiders!

However, you can also allow only players who own a plot to build and destroy within their plot. Here's how.

In-game, you can use the command /t mayor ? to check your commands as a mayor. In there, you will notice the command /t set. This command can do many things, such as set the board message, set the mayor, set the town name, etc.
You can also set your town's permissions here. Use /t set perm for a bit more in-depth information. What you can do here is set residents' build and destroy permission to OFF. You might think, "but that will deny building for my town residents!!1!11one" This is correct, but that's what you want to do!
Why? Well, you see, players can claim plots of land in your town as their own, if you set it up for sale! (See below "Buying and Selling Plots" for more) If you toggle off the permission for residents to build and destroy in your town, they will be unable to place or break blocks anywhere in the town except in plots they own! See? Now isn't that convenient? :D

There are more permissions you can set, which you can view by looking around the sites linked at the bottom of this post.

Buying and Selling Plots
Town mayors can put town plots up for sale. Each plot is one chunk in area. Players can then buy these plots and build in them.

  • - Put a plot up for sale with /plot fs price. You must be standing in the plot you want to sell.
    - Claim a plot with /plot claim. You must be standing in the plot you want to buy, and have enough money to pay for it.
    - Money from selling plots will be deposited into the town bank.
    - This money can be withdrawn with the command /t withdraw amount.

Creating a Nation
You will need to apply on the forum to make a nation.
The application template and requirements can be found here.
If your application is accepted, you will need to pay the following materials and money to start your nation:
Materials: 3 diamonds, 1 emerald, 1 gold block, 1 iron block
CraftBucks: CB|20,000

A nation is a collection of towns (or just one town) with one town as the capital. The mayor of that capital town is the ruler of the nation. By being in a nation towns can claim more chunks, as the nation provides a chunk bonus of 10-100 chunks.

Basics of creating a nation:

  • - Invite towns to your nation with /n add townname. Make sure to ask the town's owner if they want to join first!
    - Deposit money into the nation bank with /n deposit amount.
    - Nations require a daily upkeep of between CB|750 and CB|4,500 per 24 hours. To view your nations upkeep, use /n. The upkeep cost will be highlighted in red text. Make sure your nation has enough money in the bank or it will be destroyed.

NB. Nation names must be ONE WORD or JOINED BY AN UNDERSCORE.
e.g. MelonTown or Melon_Town.


Pricing List

Town Upkeep

Check the below table to see how much will be removed from your town bank per 24 hours.

You can add funds to your town bank with /t deposit amount.

You can check your town's rank and funds using /t.
<table style="border: 1px solid black; cellspacing: 0px;">
   <tr">
      <th style="border-bottom: 1px solid black;">No. Residents</th>
      <th style="border-bottom: 1px solid black;">Daily Upkeep</th>
      <th style="border-bottom: 1px solid black;">Town Rank</th>
      <th style="border-bottom: 1px solid black;">Town Owner Title</th>
   </tr>
   <tr>
      <td style="border: 1px solid black;">1</td>
      <td style="border: 1px solid black;">700</td>
      <td style="border: 1px solid black;">Settlement</td>
      <td style="border: 1px solid black;">Hermit</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">2</td>
      <td style="border: 1px solid black;">1050</td>
      <td style="border: 1px solid black;">Hamlet</td>
      <td style="border: 1px solid black;">Chief</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">6</td>
      <td style="border: 1px solid black;">1225</td>
      <td style="border: 1px solid black;">Village</td>
      <td style="border: 1px solid black;">Baron Von</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">10</td>
      <td style="border: 1px solid black;">1400</td>
      <td style="border: 1px solid black;">Town</td>
      <td style="border: 1px solid black;">Viscount</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">14</td>
      <td style="border: 1px solid black;">1750</td>
      <td style="border: 1px solid black;">Large town</td>
      <td style="border: 1px solid black;">Count Von</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">20</td>
      <td style="border: 1px solid black;">2100</td>
      <td style="border: 1px solid black;">City</td>
      <td style="border: 1px solid black;">Earl</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">24</td>
      <td style="border: 1px solid black;">2450</td>
      <td style="border: 1px solid black;">Large City</td>
      <td style="border: 1px solid black;">Duke</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">28</td>
      <td style="border: 1px solid black;">2800</td>
      <td style="border: 1px solid black;">Metropolis</td>
      <td style="border: 1px solid black;">Lord</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">40</td>
      <td style="border: 1px solid black;">3500</td>
      <td style="border: 1px solid black;">Megalopolis</td>
      <td style="border: 1px solid black;">Jarl</td>
   </tr>
   <tr>
      <td style="border: 1px solid black;">60+</td>
      <td style="border: 1px solid black;">4200</td>
      <td style="border: 1px solid black;">Megalopatropolis</td>
      <td style="border: 1px solid black;">Master</td>
   </tr>
</table>

Nation Upkeep

Check the below table to see how much will be removed from your nation bank per 24 hours.

You can add funds to your nation bank with /n deposit amount.

You can check your nation's rank and funds using /n.

<table style="border: 1px solid black;">
  <tr>
     <th style="border-bottom: 1px solid black;">No. Residents In Capital</th>
     <th style="border-bottom: 1px solid black;">Daily Upkeep</th>
     <th style="border-bottom: 1px solid black;">Nation Rank</th>
     <th style="border-bottom: 1px solid black;">Nation Owner Title</th>
  </tr>
  <tr>
     <td style="border: 1px solid black;"><10</td>
     <td style="border: 1px solid black;">1000</td>
     <td style="border: 1px solid black;">Land of</td>
     <td style="border: 1px solid black;">Leader</td>
  </tr>
  <tr>
     <td style="border: 1px solid black;">10</td>
     <td style="border: 1px solid black;">2000</td>
     <td style="border: 1px solid black;">Federation of</td>
     <td style="border: 1px solid black;">Count</td>
  </tr>
  <tr>
     <td style="border: 1px solid black;">20</td>
     <td style="border: 1px solid black;">3000</td>
     <td style="border: 1px solid black;">Dominion of</td>
     <td style="border: 1px solid black;">Duke</td>
  </tr>
  <tr>
     <td style="border: 1px solid black;">30</td>
     <td style="border: 1px solid black;">4000</td>
     <td style="border: 1px solid black;">Kingdom of</td>
     <td style="border: 1px solid black;">King</td>
  </tr>
  <tr>
     <td style="border: 1px solid black;">40</td>
     <td style="border: 1px solid black;">5000</td>
     <td style="border: 1px solid black;">Empire</td>
     <td style="border: 1px solid black;">Emperor</td>
  </tr>
  <tr>
     <td style="border: 1px solid black;">60</td>
     <td style="border: 1px solid black;">6000</td>
     <td style="border: 1px solid black;">Realm</td>
     <td style="border: 1px solid black;">God Emperor</td>
  </tr>
</table>

Creating a Town/Nation - How to pay your material and money costs
When your application is accepted, a Towny Admin (Ambassador, Mod, Super Mod, Architect, Admin, Owner) will accompany you to the Town Admin Cellar. Here you will need to pay the money and material requirements.
[img=764x405]http://i.imgur.com/zaAbOql.png[/img]
[img=764x405]http://i.imgur.com/pCRN7k1.png[/img]
[img=764x405]http://i.imgur.com/W1ou4HJ.png[/img]
[img=764x405]http://i.imgur.com/lRvrWR3.png[/img]

Useful Links
For a comprehensive list of towny commands, click here.
For a detailed explanation of how towny works, click here.

NB. The war functions of Towny are disabled on CraftBlock.
:craftblock
 

Ar7ific1al

Active Member
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Dec 15, 2013
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#10
[id=mcmmo]
[id=joining]
Introduction to McMMO
[link=toc]Back To Top[/link]​

RPG Skills
McMMO is a plugin that provides an RPG-like skill system. As you use tools and perform actions, you will level up skills. These skills can add bonuses, such as increased drops or special abilities.
More abilities are unlocked as your skill level increases, and pre-existing abilities may increase in strength.
Your total skill level (all skill levels combined) is called your Power Level.
There are several commands. You can view a full list of commands in-game by entering /mcmmo help.

  • /mcstats - view your McMMO skill levels.
    /mctop - view a leaderboard of the highest power levels.
    /mctop skillname - view a leaderboard of the highest levels in a specific skill.
    /skillname - view your level in a skill and check your chances of abilities activating.
    /skillname ? page - view a detailed description of a specific skill and its abilities.

Available Skills
Acrobatics: This skill is leveled by taking fall damage.
Effects and abilities:

  • Rolling: When falling, you have a chance to roll. This will decrease the fall damage you take.
    Graceful roll: If you hold sneak as you fall, your chance of rolling is doubled. It will also reduce fall damage by twice that of a normal roll.
    Dodging: When attacked, you have a chance to receive half attack damage.
Archery: This skill is leveled by using a bow to slaughter your foes.
Effects and abilities:

  • Daze: When an opponent is hit by an arrow, there is a chance that they will be dazed. Daze forces your opponent to stare at the sky, unable to attack. Your shot will also deal 4 damage extra.
    Arrow retrieval: You have a chance to pick up arrows that you have fired.
    Skill shot: Archery damage increases by 10% every 50 Archery levels.
Axes: This skill is leveled by attacking foes with an axe.
Effects and abilities:

  • Greater impact: You have a 25% chance to strike your foes with great force when attacking. This attack will deal extra damage to unarmored enemies and will knock them back.
    Critical strike: You have a chance to deal double damage when using an axe.
    Armour impact: You have a chance to damage a foe's armor when attack.
    Skull splitter: When activated by right-clicking and attacking, it produces an area attack that strikes all foes near the target, dealing half damage.
    Axe mastery: Your damage dealt with axes increases by 1 every 50 Axes levels.
Excavation
Effects and abilities: This skill is leveled by digging with a shovel.

  • Treasure hunting: When digging, you have a chance of unearthing hidden treasure.
    Giga drill breaker: When activated by right-clicking and digging, all diggable blocks will break instantly and your chances of finding treasure are doubled.
Fishing: This skill is leveled by catching fish.
Effects and abilities:

  • Treasure hunting: When fishing, you have a chance to reel in underwater treasure.
    Master angler: Your chances of catching fish increase. Fishing in rain, fishing in a river or ocean, and fishing in a boat all also increase your chance of catching fish.
    Fisherman's diet: You will regenerate more hunger units by eating fish.
    Shaking: You have a chance to knock items loose from mobs by hooking them with the fishing rod.
    Ice fishing: You can fish in icy biomes. Cast your fishing rod at an ice block and a fishing hole will appear.
Herbalism: This skill is leveled by harvesting and collecting crops and plants.
Effects and abilities:

  • Green thumb: When harvesting a fully-grown plant, there is a chance of instantly re-planting.
    Shroom thumb: If you have two different mushrooms in your inventory, there is a chance to spread mycelium to the dirt you place the mushroom on.
    Farmer's diet: You will regenerate more hunger units by eating food made from crops.
    Double drops: You have a chance to receive double drops when harvesting a crop or plant.
    Hylian luck: You have a chance to receive special drops when breaking certain blocks with a sword.
    Green terra: When activated by right-clicking while holding a hoe, you have a chance to receive triple drops when harvesting crops. It also gives you a chance to transform blocks into their mossy counterparts by right-clicking with seeds.
Mining: This skill is leveled by mining with a pickaxe.
Effects and abilities:

  • Double drops: When mining, you have a chance to receive double drops.
    Super breaker: When activated by right-clicking and mining, blocks will be mined extremely quickly. It also triples the chance of receiving double drops. If a pickaxe breaks while using this ability, you will take damage.
Repair: This skill is leveled by repairing tools and armor with an McMMO anvil (iron block).
Effects and abilities:

  • Arcane forging: Players have a chance to keep enchantments when repairing.
    Repair Mastery: Increases durability restored by 0.2% every Repair level.
    Super Repair: When repairing, players have a chance to store double durability.
    Salvaging: Using a Salvage anvil (gold block), players can turn items back into their materials.
Smelting: Smelting is a child skill. Its level is determined by taking the average of its two parent skills, Mining and Repair.
Effects and abilities:

  • Fuel efficiency: Fuel will burn for a longer time while smelting with a furnace.
    Second smelt: While smelting, there is a chance of a smelted item being doubled.
    Experience boost: You receive more experience when smelting.
    Flux mining: While mining ores, there is a chance that the ore will be automatically smelted and you will receive the ingot instead.
Swords: This skill is leveled by slaughtering foes with a sword.
Effects and abilities:

  • Counter attack: When you are hit, there is a chance for your enemy to receive half the damage they dealt.
    Bleed: When hit with a sword, enemies have a chance to bleed and take damage every two seconds.
    Serrated strikes: When activated by right-clicking and attacking with a sword, it produces an area attack that strikes all foes near the target, dealing 25% damage and making enemies bleed.
Taming: This skill is leveled by taming animals.
Effects and abilities:

  • Gore: When tamed wolves attack, there is chance that they will inflict a critical strike, making enemies bleed.
    Fast food service: Wolves have a 50% chance to be healed when attacked.
    Thick fur: Wolves receive half damage and are resistant to fire.
    Holy hound: Wolves are healed by poison.
    Shock proof: Wolves take 1/6 damage from explosions.
    Sharpened claws: Wolves deal an extra 2 damage per hit.
    Call of the wild: Allows you to summon a wolf, ocelot or horse by holding sneak and left-clicking while holding bones, fish or apples.
Unarmed: This skill is leveled by punching enemies to death.
Effects and abilities:

  • Iron arm style: Your damage dealt with fists increases by 1 every 50 Unarmed levels.
    Arrow deflect: When struck by an arrow, there is a chance that it will harmlessly bounce off and deal no damage.
    Disarm: You have a chance to snatch foes' weapons from their hands.
    Iron grip: Gives you a chance to counter disarmament.
    Berserk: When activated by right-clicking and punching, damage to mobs will increase by 50%. You can also mine weaker blocks, such as dirt, gravel or sand, more quickly. It will also turn stone bricks into cracked bricks when punched.
Woodcutting: This skill is leveled by cutting wood.
Effects and abilities:

  • Leaf blower: Leaves are destroyed by a single hit from an axe.
    Double drops: You have a chance to receive double drops when breaking wood.
    Tree feller: When activated by rick-clicking and hitting a tree with an axe, you have a chance to break the entire tree trunk with one hit. All logs and most of the leaves will drop to the ground. If you axe breaks while using this ability, you will take damage.

Party Chat
McMMO also adds party chat. This is a group chat to which you can invite your friends and talk in private.
There are several commands. You can view a full list of commands in-game by entering /party help.

  • /party create partyname - create a party.
    /party password password - password-protect your party.
    /party invite playername - invite a player to your party.
    /party join playername - join a player's party.
    /party kick playername - kick a player from your party.
    /party disband - delete your party.
    /p message - send a chat message to party chat.

Useful links
To see the McMMO wiki, click here.

:craftblock
 

Ar7ific1al

Active Member
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Crafter
Dec 15, 2013
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#11
[id=toc]
Getting Started on CraftBlock (Contd.)

 

Ar7ific1al

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#12
[id=earningcraftbucks]
[id=joining]
Earning Your Fortune
[link=toc]Back To Top[/link]​

Currency
The currency on CraftBlock is the CraftBuck (CB).
An amount in CraftBucks is denoted as C|amount.
CraftBucks are sub-divided into 100 CraftCoins meaning that an amount can be as small as CB|0.01.
You can check your account balance with /bal.
You can pay money to another player with /pay player amount


MCJobs
MCJobs is a plugin that allows players to earn money for doing tasks. This money can then be used to purchase items from the Spawn Shops, or from other players.
Jobs will pay out immediately as you do them. You will also be shown what you have earned every 5 minutes.
The maximum amount you can earn in 1 hour is CB|2,500.

Picking a Job
You should choose jobs based on what you do. If you like enchanting weapons, the Conjurer job is perfect. Similarly, if you enjoy destroying deserts with a shovel, the Digger job will earn you a pretty penny. Make sure to read job descriptions so you know which ones to pick.
You can have up to 4 jobs at a time.
The Builder job is a default job. It will not count towards the total number of jobs you have. i.e You can have the builder job, and join 4 others.
Each job has several pay tiers. As the tier number increases, the pay increases. Each tier requires a more difficult task or rarer materials.
To see a list of jobs in-game. use the command /jobs list.
To view more details information about a particular job, use /jobs jobname
Job types overview:

  • Builder: A builder earns money by placing blocks.
    Conjurer: A conjurer earns money by enchanting tools.
    Digger: A digger earns money by digging with a shovel.
    Farmer: A farmer earns money by harvesting crops and killing animals.
    Fisherman: A fisherman earns money by catching fish.
    Soldier: A soldier earns money by killing hostile mobs.
    Miner: A miner earns money by mining with a pickaxe.
    Tinkerer: A tinkerer earns money by crafting and placing redstone components.
    Woodsman: A woodsman earns money by cutting down trees.

Once you have chosen a job, use the command /jobs join jobname. You now have the job, and will begin to earn money when you do job tasks.
If you want to leave a job, use /jobs leave jobname.
Be warned, if you leave a job, you may not rejoin it for 6 hours.

Leveling Up
As you do your job, you will gain experience. This experience contributes towards your job level.
As your job level increases, you will earn more and your job title will change.
Job titles:

  • Novice: Level 1
    Apprentice: Level 10
    Trained: Level 20
    Professional: Level 50
    Veteran: Level 100
    Expert: Level 250
    Master: Level 500
    Grandmaster: Level 1000
:craftblock
 

Ar7ific1al

Active Member
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Dec 15, 2013
985
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#17
Added some Town Permissions info to the Towny section of the wiki on page one.
 
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